A key component of the Conference is a series of workshops addressing key themes of conference, led by performers, artists and technologists from the showcase, presenters of papers in conference and invited guests. Participating in a workshop requires conference registration.
An investigation of contemporary technologies and user scenarios in the application of augmented reality to location based services. The workshop will be an opportunity to learn about current uses of aural, visual and tactile interfaces – when combined with smartphones – in creating augmented realities in specific locations.
As a key component f the workshop Invisible Sculptures will present a haptic AR experience system allowing users to feel and hear invisible, yet physical structures in open space. The first part of the workshop will introduce and explain the system that uses a tactile bodysuit controlled by a GPS enabled Android smartphone. The second part of the workshop will let the participants dress in the bodysuit and experience the sculptures. A reference site is the psychoplastics project: http://psychoplastics.wordpress.com/
WORKSHOP LEADERS: Stahl Stenslie, Andreas Göransson, Matt Green and Lucy Frears
In the first 90 minutes Valeria Cosi and Elisa Battistutta will combine video recording techniques with movement. In these two hours people will learn how to record movement from an improvisation. A performer will be guided in some improvisational tasks and the participants will become video makers. The camera movement will be guided in different recording techniques. During the workshop you will see how the recording can change the dramaturgy of the movement, and how a camera can be implemented in a dramaturgical research from a choreographic perspective.
During the second 90 minutes Sara de Santis and Emmanuel Andel will describe the usability of their installation. People will be invited to actively perform and react with the 3D tracking. The workshop will take place in an informal way; participants will be free to learn and interact.
Learn, though discussion and practical examples, about the how the Internet of Things and contemporary practices in craft and design are combing to create new and connected objects. Craft and design practitioners will demonstrate and discuss their own work from the fields of interior design, tourism, entertainment, health and economy.
WORKSHOP LEADERS: Victoria Tillotson, Tom Metcalfe, Lee Nutbean, Heidi Hinder and Chloe Meineck
Participatory media is defined as the content that allows the active feedback and manipulation by the user. Put in the context of the modern practice of Interactive and Experiential Design, participatory media is used to create more engaging user experiences and to enhance interactive ecosystems that bridge mobile, web and physical computing technologies. Some examples are remote hardware control, ubiquitous user interfaces (UI) and multiplayer experiences.
WORKSHOP LEADER: Emmanuel Flores Elías is a designer and software developer with experience in creating interactive experiences for web media, mobile applications and physical spaces. In the past he has worked for different multimedia and R&D projects, both commercial and cultural. Besides his job as a developer he has been active as a workshop leader and visiting professor for different universities in China, Belgium and the Netherlands. Currently, Emmanuel runs interaction design studio Monotone in Amsterdam, monotone.
The workshop will explore key features of VVVV in the context of designing augmented reality, multimedia performances and interaction with digital content by introducing to the participants the key concepts of generative realtime visuals, motion analysis and video mapping. You will learn several aspects of how new media can be used to build interactive interfaces for dance, music and theatre performances and how VVVV can be used to extend and enrich the stage reality
The workshop includes:
Bibliography & Materials:
WORKSHOP LEADER: Antoni Raijekov is an interdisciplinary artist (born Sofia, Bulgaria and living in Vienna) working as a new media artist, composer, theatre director, performer and teacher. Has a theatre directing MA and acting BA at the National Academy for Theatre and Film Arts, Sofia, studied computer programming at LearningTree, London and was IT expert for the United Nations Office, Vienna. Since 2008 he is studying music improvisation at the Vienna Konservatorium (Stipendium from the Bulgarian Ministry of Culture). He is co-founder of the multimedia lab THIS.PLAY, focused on interactive technologies and art, and guest lecturer in New Media in the University for Applied Science, St.Pölten and März Academy, Stuttgart. Besides his work in the realm of classical theatre (among others in the National Theatre “Ivan Vasov” with “Krap” from Samuel Beckett, 2007, John in „Peter Pan“ in National Youth Theatre „Nikolay Binev“) he experimented with new theatre forms, technology and sound. Further he continued experimenting and collaborating with different artists working together on site specific performances involving dance, generative music and interactive visuals (HYPERCUBE, Virtual Insanity, MODULATION, Cinematic Jesus.) For his works (MEDIABOX, RETURN, THE FIREPLACE), he obtained awards and grants from ProHelvetia, Soros Foundation and International Forum for digital arts ComputerSpace.
HydroHack is a creative experiment starting during Fascinate that aims to help people find out more about their corners of our wet planet, doing minimal damage in the process. Using reduced levels of new resources, and reused and recycled kit (from floats and cameras to Arduino) HydroHack will explore socially, economically and environmentally sustainable ways of engaging with the changing watery environments that surround and encroach upon us. This first, small-scale HydroHack workshop will be a playful occasion, sharing thoughts and inviting ideas from artists, technologists and others interested in weirding and waterproofing kit for the waves. The event will help shape the outcomes and participation of subsequent stages of the project.
The aims of HydroHack are to:
WORKSHOP LEADERS: John Hartley
In this workshop you will learn how to use sensors by reworking sequences from Hitchcock’s movies.
Beginning by using very simple examples to trigger (such as button and tilt sensors) or explore a
sequence (such as proximity and flex sensors). From a basic understaning of sensors you will proceed
to explore some techniques on how to build multiple sequences togethr and create a story just by using
gestures and motion.
WORKSHOP LEADER: Nicolas Marechal is currently a specialist technician in Physical Computing at the London College of Communication (University of the Arts London) and visiting practitioner at the Royal College of Art. He gained an an MSc in Electronic Imaging from Duncan of Jordanstone College of Art and Design (University of Dundee) and holds a BA in editing from the Institute of Broadcasting Studies (Belgium). He started by directing and editing documentaries and video-art and has been researching interactive cinema since 2005. His work has been either broadcast or exhibited internationally. His latest installation, ‘+soundscape’, was a soundscape interface in collaboration with sound artist Peter Crusak. He has recently started a community of practice on the subject of low tech and high tech and has created a teaching tool to bring programming into design studio teaching.